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iPhone 3.0 Development Course by Pragmatic Studio

Posted by Michael on Jun 23, 2009 in Events, Learning

Pragmatic Studios, the Apple and iPhone training people, have announced a new class to be help both in Reston, VA, from August 4 to 7th and Denver, CO, from August 25th through 28th. They bill this as a class that can help you, “turn your idea into a killer app by learning how to create iPhone applications from start to finish.”Apple iPhone Programming

According to their release:

Learn how to create dynamic, visually-appealing iPhone applications from two experienced iPhone developers in this 4-day, hands-on training course.

  • Learn how to use the major tools and APIs in the iPhone SDK 3.0 and how they all fit together, to develop mobile applications like the pros.
  • Get hands-on coding experience and answers to your questions so you can start creating your own iPhone application with confidence.
  • Save time and frustration by focusing exclusively on iPhone development for four days with expert guidance.

You’ll come away from this Studio knowing Interface Builder, Xcode, Objective-C, Cocoa Touch programming, and the APIs included in the iPhone SDK 3.0. You’ll not just know how to use these powerful tools, you’ll also understand why things are the way they are. You’ll be ready to create your first iPhone application, or improve upon your existing application.

The Pragmatic Studio offers training on cutting-edge technologies from highly qualified authors and experts. Since 2005, over 1500 developers have learned Ruby, Rails, iPhone, and other timely topics in our training courses.

Also, don’t miss the iPhone Developer’s Roadmap on their site. Really some great advice in there.

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The iPhone Developer’s Cookbook

Posted by Michael on May 25, 2009 in Books, Learning

iphone_cookbookThe iPhone Developer’s Cookbook: Building Applications with the iPhone SDK,” by Erica Sadun, continues to appear in the top listings of Amazon.com’s Computer & Internet and Professional & Technical categories, according to an official report. Rather than using exhaustive documentation, The iPhone Developer’s Cookbook provides readers with the skills they need to build apps by presenting them with single-task recipes and clear, fully documented examples.

In the book, iPhone developer Erica Sadun begins by exploring the iPhone delivery platform and SDK, helping readers set up their development environment, and showing how iPhone applications are constructed. In the following chapters, Erica offers single-task recipes for the full spectrum of iPhone/iPod touch programming jobs, including:

  • Utilize views and tables
  • Organize interface elements
  • Alert and respond to users
  • Access the Address Book (people), Core Location (places), and Sensors (things)
  • Connect to the Internet and Web services
  • Display media content
  • Create secure Keychain entries, and much more

 

The book also focuses on the most common issues new iPhone developers face, including laying out windows, responding to user interactions, accessing local data sources, and creating visual and audio notifications, according to the people at InformIT, the online home for Pearson’s information technology publishers. In keeping with the report in question, Erica’s book is also the top-selling electronic title through InformIT.

“This book would be a bargain at ten times its price!,” Tim Burks, iPhone software developer, TootSweet Software, said. “If you are writing iPhone software, it will save you weeks of development time. Erica has included dozens of crisp and clear examples illustrating essential iPhone development techniques and many others that show special effects going way beyond Apple’s official documentation.”

“Programming for the Macintosh operating system, and especially for the iPhone, is one of the most exciting, fastest growing, topics in technology. We meet incredibly talented developers nearly every day, who really enjoy sharing their knowledge, skills, and secrets with other developers,” Paul Boger, publisher, Pearson Technology Group, added. “Pearson is committed to helping our authors share their expertise, whether in print books, in eBooks, or in training. This is a wildly creative community, and we’re really happy to be a part of it.”

Check out The iPhone Developer’s Cookbook: Building Applications with the iPhone SDK and let us know what you think!

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Free iPhone Development Course

Posted by Michael on May 20, 2009 in Learning

Interested in learning iPhone or iPod Touch development but having a hard time plowing through all the websites, manuals and how-to books? Well, a classroom course may be just right for you. But, chances are, your local university or technical college isn’t running any Intro To iPhone development courses. But, who needs them?!

itunes universityStandford University has made their fantastic CSP193 – Introduction To iPhone Programming course available for free via iTunesU and the Internet. Each of the 14 lectures, plus additional materials is about an hour long. In addition, the website for the class has all of the assignments, guide, and even a list of links for document and resources.

The lectures are both informative and well presented – remember, this is a real class at Stanford University. It is hard to find a better learning environment than that. So the value of this course and material can’t be overstated. And if you have any doubts, just look at the credentials for the instructors….

Evan Doll is a Stanford CS alum and has been working at Apple for five years. After a stint in Pro Apps which included work on Final Cut and Aperture, he joined the iPhone team for version 1.0 and every release thereafter. His responsibilities include a variety of iPhone applications as well as the view controller classes in the UIKit framework.

Alan Cannistraro has worked at Apple for the last nine years, bouncing back and forth between roles as a designer and an application developer. His fondness for music and video has led him to work on several different products, including Final Cut Pro, iPod, and most recently the iTunes Remote app for the iPhone and iPod touch.

Paul Marcos has worked at Apple and NeXT for the last 15 years. Primarily focused on application development, Paul has most recently been working on applications for the iPhone. Before that he spent many years working on Mail, the email client that ships with Mac OS X, and helping to develop the first version of Aperture in the Pro Apps department.

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New Episodes of Mac Break Dev

Posted by Michael on Mar 12, 2009 in Learning

Just a quick note to let people know that new episodes of the great podcast MacBreak Dev are up.

And if you missed it, In the 3/4/09 episode Sal Soghoian and Alex discuss how easy it is to use applescript droplets to perform powerful system tasks including image manipulation.

In the new 3/11/09 episode Sal and Alex delve deeper into automator to quickly turn a website slideshow into a desktop presentation.

Even if you are well versed in Automater, these are great programs you don’t want to miss.

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AppleScript: Folder Actions

Posted by Michael on Feb 23, 2009 in Learning, Software

The Unauthorized Apple Weblog (TUAW) has published the second part in their series on Apple Script actions. In their first AppleScript post, they talked about some of the useful ways to create Folder Actions, and showed how to use one of the built-in scripts to perform a pretty useful action. In this new AppleScript post, they dive into the built-in scripts in more detail, and show how each of them works.

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Developing with MacRuby

Posted by Michael on Oct 22, 2008 in Learning, Software, Web

Apple has posted an interesting new tutorial on developing OS X applications with MacRuby. MacRuby is an implementation of the Ruby programming language “ported to run directly on top of Mac OS X core technologies such as the Objective-C common runtime and garbage collector, and the CoreFoundation framework.ported to run directly on top of Mac OS X core technologies such as the Objective-C common runtime and garbage collector, and the CoreFoundation framework.”

What this means is that applications written with MacRuby can be a full-fledged Cocoa application with all the advantages that entails. The tutorial will take you through the process of installing MacRuby as well as building a sample application with Xcode. So if you’ve ever wanted to get started thinking about developing for the Mac, but have always been intimidated by Objective-C (which pretty much describes me), playing around with MacRuby might be just the ticket to get you started.

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