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Head First iPhone Development: Rough Cuts Version

Posted by Michael on Sep 30, 2009 in Books

Head First iPhone Development: A Learner’s Guide to Creating Objective-C Applications for the iPhone is a new book by Dan Pilone and Tracey Pilone soon to be published by that prolific publishing house O’Reilly Press.Head First iPhone Development

Let’s say you have an idea for a killer iPhone app. Great. Now, where do you begin? Head First iPhone Development will help you get your first application up and running in no time. You’ll quickly learn to use iPhone SDK tools, including Interface Builder and Xcode, and master Objective-C programming principles that will make your app stand out. It’s a complete learning experience for creating eye-catching, top-selling iPhone applications.

Whether you’re a seasoned Mac developer, or someone with strong object-oriented programming skills but no Mac experience, this book offers a complete learning experience for creating eye-catching, top-selling iPhone applications. This book is still in progress, but you can get going on this technology through our Rough Cuts edition, which lets you read the manuscript as it’s being written, either online or via PDF.

  • Put Objective-C core concepts to work, including message passing, protocols, properties, and memory management
  • Take advantage of iPhone patterns such as datasources and delegates
  • Preview your applications in the iPhone Simulator
  • Build complicated interactions that utilize multiple views, data entry/editing, and iPhone rotation
  • Work with iPhone’s camera, GPS, and accelerometer
  • Optimize, test, and distribute your application

Why waste your time struggling with new concepts? By using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.

This book is still in progress, but you can get going on this technology through the publisher’s Rough Cuts edition, which lets you read the manuscript as it’s being written, either online or via PDF.

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Cocoa and Objective-C: Up and Running

Posted by Michael on Sep 28, 2009 in Books

Cocoa and Objective-C: Up and Running: Foundations of Mac, iPhone, and iPod Touch Programming is a new book by Scott Stevenson that is currently in development for O’Reilly Press.Cocoa and Objective-C: Up and Running

Get up to speed with Apple’s Cocoa programming environment and its Objective-C language quickly with step-by-step tutorials, hands-on tasks, and numerous examples in this thorough introduction. You’ll learn just enough foundation and theory before jumping right into building applications, managing events, creating GUIs, and more with Cocoa and the Application Kit.

Learn the tools most essential for building high-quality applications for Mac OS X, iPhone, and iPod touch. This thorough introduction to Apple’s Cocoa programming environment and its Objective-C language quickly gets you up to speed with step-by-step tutorials, hands-on tasks, and numerous examples.

With clear instruction from Scott Stevenson, the Cocoa programmer behind Cocoa Dev Central, you’ll learn just enough foundation and theory to ground you before jumping right into building applications, managing events, creating GUIs, and more with Cocoa and the Application Kit. You also get skill-building exercises, and key input from a Cocoa expert on the best use of these tools.

This book is still in progress, but you can get going on this technology through O’Reilly’s Rough Cuts edition, which lets you read the manuscript as it’s being written, either online or via PDF.

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The iPhone Developer’s Cookbook

Posted by Michael on May 25, 2009 in Books, Learning

iphone_cookbookThe iPhone Developer’s Cookbook: Building Applications with the iPhone SDK,” by Erica Sadun, continues to appear in the top listings of Amazon.com’s Computer & Internet and Professional & Technical categories, according to an official report. Rather than using exhaustive documentation, The iPhone Developer’s Cookbook provides readers with the skills they need to build apps by presenting them with single-task recipes and clear, fully documented examples.

In the book, iPhone developer Erica Sadun begins by exploring the iPhone delivery platform and SDK, helping readers set up their development environment, and showing how iPhone applications are constructed. In the following chapters, Erica offers single-task recipes for the full spectrum of iPhone/iPod touch programming jobs, including:

  • Utilize views and tables
  • Organize interface elements
  • Alert and respond to users
  • Access the Address Book (people), Core Location (places), and Sensors (things)
  • Connect to the Internet and Web services
  • Display media content
  • Create secure Keychain entries, and much more

 

The book also focuses on the most common issues new iPhone developers face, including laying out windows, responding to user interactions, accessing local data sources, and creating visual and audio notifications, according to the people at InformIT, the online home for Pearson’s information technology publishers. In keeping with the report in question, Erica’s book is also the top-selling electronic title through InformIT.

“This book would be a bargain at ten times its price!,” Tim Burks, iPhone software developer, TootSweet Software, said. “If you are writing iPhone software, it will save you weeks of development time. Erica has included dozens of crisp and clear examples illustrating essential iPhone development techniques and many others that show special effects going way beyond Apple’s official documentation.”

“Programming for the Macintosh operating system, and especially for the iPhone, is one of the most exciting, fastest growing, topics in technology. We meet incredibly talented developers nearly every day, who really enjoy sharing their knowledge, skills, and secrets with other developers,” Paul Boger, publisher, Pearson Technology Group, added. “Pearson is committed to helping our authors share their expertise, whether in print books, in eBooks, or in training. This is a wildly creative community, and we’re really happy to be a part of it.”

Check out The iPhone Developer’s Cookbook: Building Applications with the iPhone SDK and let us know what you think!

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Automating Apple with AppleScript

Posted by Michael on May 16, 2009 in Books

If you have a Mac and are even the least bit interested in automating the work you do on it, you need to pick up a copy of AppleScript 1-2-3 This is part of the Apple approved training series of books and is written by Sal Soghoian.

Read my full review of this book on our parent site, Palmettobug Digital.

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REALbasic Developer Magazine As Book

Posted by Michael on Nov 8, 2008 in Books

REALbasic Developer Magazine is reprinting the last year’s issues into a convenient perfect-bound book which will be shipping at the end of November. Through November 14th, the book may be pre-ordered for $37.50 – 25% off the normal price of $49.99. Current subscribers can save even more with an additional subscriber discount.

rbd5book3d-smallThe 300+ page book contains the full contents of Year 6 of the magazine (issues 6.1-6.6, Nov 2007-Oct 2008), and features a full-color cover, black ink interior, and perfect-binding.

Those interested should place orders today on the REALbasic Developer website. The pre-order discount expires Nov. 14, 2008.

REALbasic Developer has become renown around the world as the premiere source of REALbasic instruction, tutorials, and programming advice. Each 50+ page issue features quality articles from top REALbasic programmers and authors. Subscriptions in digital format (PDF) are $49.99 per year. Individual printed issues may ordered via MagCloud. More information is available at the RBD website.

REALbasic
For everyone who seeks the flexibility to create their own software, REAL Software provides REALbasic, a powerful, easy-to-use software development tool for Windows and Macintosh that creates software for Macintosh, Windows, and Linux. REAL Software, Inc. was founded in 1996 and is based in Austin, Texas. For more information visit REAL Software’s website or call (512) 328-7325.

REALbasic Developer is a bimonthly publication focused on instructing users of the REALbasic development environment. Copyright 2008 REALbasic Developer. All Rights Reserved. REALbasic, and the REALbasic logo are registered trademarks of REAL Software, Inc.

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Apress Acquires Rights To SpiderWorks Books

Posted by Michael on Oct 12, 2008 in Books

IT Professional book publisher Apress, Inc., today announces the acquisition of the rights to best-selling titles Learn C on the Macintosh and Learn Objective-C on the Macintosh from SpiderWorks, LLC. The deal will see author and SpiderWorks CEO Dave Mark reshaping the acquired titles to become part of a fresh, new-look Mac development book series for Apress.

As well as the two SpiderWorks best-sellers, Apress has also acquired a currently-in-development title that will publish as Beginning iPhone Development: Exploring the iPhone SDK.

These books, together with other forthcoming titles, will allow developers to quickly and efficiently learn how to create both native desktop Mac applications and native iPhone applications using the latest Xcode tools and Apple SDKs.
Read more…

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